Thursday, October 20, 2011

The gangs of SD: The Lawmen

Next up: the once infamous Lawmen gang.



B) The Lawmen
-          The gang: For almost three decades the Lawmen were one of the most powerful and respected gangs in the riotous SD downtown area, surviving and growing where many others had come and gone before them. Receiving homage from the smaller gangs around them, their affluency allowed them to lay down their own law over downtown and the east village, making ruined Cal Western their seat of power. All of this changed two years ago however, when a large roaming band of raiders, the Puñetazo, from the lands south of SD moved into the city, and after three weeks of fierce street fighting managed to claim all the Lawmen’s territory for their own. The still considerable force of Lawmen fled north, where they found a welcome ally in the Jetheads (which themselves had just taken a brutal beating after trying to expand into the Park area). The Jetheads allowed the Lawmen to stay on the dilapidated waterfront which they controlled though had no use for themselves; the former docks swarming with vermin and other unsavoury creatures. With no other option, the Lawmen had to make due, planning all the while on how to retake their own turf.
 As time passed by and the prospect of reclaiming downtown became ever less likely, their numbers started to dwindle rapidly, and so did their influence. The remaining Lawmen now serve as a constant reminder to the other gangs that complacency has no place in SD.  Numbering little more than a hundred, the Lawmen are a reasonably skilled, lightly armed gang, making their home in a few shacks, boathouses and the marina south of the airport. They limit themselves to raiding the waterside gangs in the rest of SD using boats they managed to salvage. Lex, the current leader (Judge) of the gang, the son of the last Judge, is an ambitious young man and has great plans for the future. His attempts to gain more support from the Jetheads beyond a weapons discount have so far fallen on deaf ears, however. The Lawmen paint a large white L on the back of their clothing and armor as their gang sign.
-          Turf: The Lawmen control Harbor Island south of the airport by permission of the Jetheads. More so than most places in SD, the infrastructure is in shambles and a squalid mess.
-          Influence: Posing little threat to the major gangs, the Lawmen are commonly derided, but being one of the oldest still existing gangs, they can still command some respect with the smaller gangs. The Lawmen pay homage to the Jetheads and the Chain Gang, and are mortal enemies of the Puñetazo.

Lawman
St d6, Ag d6, Vi d6, Sm d6, Sp d6
            Fighting d6, Small Guns d6, Explosives d4, Intimidate d6, Taunt d6, Notice d6
            Pace 6, Run d6, Toughness 6/7(1), Parry 5
-Combat Leather Jacket (+1 vs Fighting, 0 vs Bullets), Leather Armor (+1)
-Combat Knife St+d4+1
-10mm Pistol 12/24/48 2d6 RoF1
-Hunting Rifle 24/48/96 2d8 RoF1
-MP9 10mm SMG 12/24/48 2d6 RoF3
-Combat Shotgun 12/24/48 1-3d6 RoF1, 1 action to reload

Lex (Wild Card)
St d6, Ag d8, Vi d8, Sm d8, Sp d6
Fighting d8, Small Guns d6, Intimidate d8, Taunt d6, Notice d8, Persuasion d6,
Barter d4
Pace 6, Run d6, Toughness 7(1), Parry 6
-Leather Armor (+1)
-Brass Knuckles St+d4
-.44 Magnum 12/24/48 2d6+1 RoF1, 1 action to reload
-Combat Shotgun 12/24/48 1-3d6 RoF1, 1 action to reload


No comments:

Post a Comment