Giant Radscorpion
St
d12, Ag d6, Vi d8, Sm d4, Sp d4
Fighting
d10, Notice d8, Stealth d6
Pace
6, Run d6, Toughness 14(4), Parry 7
Pincers:
St+d8
Stinger:
St+d10
Armor
+4: Chitinous skin
Poison:
Anyone wounded or Shaken by a stinger attack must succeed in a Vigor roll at -2
or immediately become paralyzed for 2d6 rounds. After this period the victim
must make a new Vigor roll; if unsuccessful the victim stays paralyzed until
healed, death follows in 1 hour
Grapple:
A Giant Radscorpion may grapple a foe with one or both pincers. If it uses
both, each must make a successful opposed Strength roll. Escaping from a double
grapple gives the prey a –4 penalty to his Strength roll to escape. A stinger
attack against a grappled foe is made at +2, +4 if the victim is held in both
pincers
Imp.
Frenzy
Large
Low
Light Vision
Size
+4
Giant Radscorpion Queen (Wild Card)
St
d12+2, Ag d6, Vi d10, Sm d6, Sp d4
Fighting
d12, Notice d8, Stealth d6
Pace
6, Run d6, Toughness 16(4), Parry 8
Pincers:
St+d8
Stinger:
St+d10
Armor
+4: Chitinous skin
Poison:
As Giant Radscorpion
Grapple:
As Giant Radscorpion
Imp.
Frenzy
Large
Low
Light Vision
Size
+5
Albino Radscorpion (Wild Card)
St
d12, Ag d6, Vi d8, Sm d4, Sp d4
Fighting
d10, Notice d8, Stealth d6
Pace
7, Run d8, Toughness 14(4), Parry 7
Pincers:
St+d8
Stinger:
St+d10
Armor
+4: Chitinous skin
Poison:
As Giant Radscorpion
Grapple:
As Giant Radscorpion
Imp.
Frenzy
Large
Low
Light Vision
Slow
Regeneration: If exposed to direct sunlight, an Albino Radscorpion can make a
natural healing check every 3 rounds. It can only heal a maximum of 1 wound per
check
Size
+4
Bark Scorpion
St
d6, Ag d8, Vi d8, Sm d6, Sp d6
Fighting
d8, Notice d6, Stealth d8
Pace
8, Run d10, Toughness 8(2), Parry 6
Pincers:
St+d4
Stinger:
St+d6
Armor
+2: Chitinous skin
Poison:
Anyone wounded or Shaken by a stinger attack must succeed in a Vigor roll at -4
or immediately become paralyzed for 1d6 rounds while the poison reaches the
character’s heart. After this period, the victim must make a new Vigor roll at
the start of each round as per Bleeding
Out rules. Failure indicates the character dies
Grapple:
As Giant Radscorpion
Imp.
Frenzy
Low
Light Vision
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