In a month of ingame travelling, the party would on average encounter: 6 hostile, 6 neutral, 4 locations, 2 distress, 2 friendly and 0 to 1 special events.
Survival check | Result |
Failure | Hostile: roll d20 |
Success | Location & Remains: roll 2d20 or: Neutral: roll d20 |
Raise | Distress: roll d12 or: Friendly: roll d20 |
Two raises or higher | Special: roll d12 |
Hostile: d20
-A pack of dogs/coyotes
-A nest/swarm of giant insects
-A pack of pig/mole rats
-A giant anthill
-A group of stampeding wild Brahmin
-A mutant creature
-A group of mutant creatures
-A lone scout
-A band of ruffians
-A group of raiders
-A group of slavers
-A highwayman
-A group of raiders, fighting some wastelanders
-A group of slavers, beating up a wastelander
-A group of feral Ghouls, feasting on human corpses
-A group of Super Mutants, fighting some wastelanders
-A group of cannibals, ambushing some wastelanders
-Two Super Mutants with a captive
-Three Super Mutants with five captives
-A Super Mutant raiding party
Location: d20
-A cavern at the foot of a hill
-A copse of gnarled, dead trees
-An unusual rock formation
-A burnt-out car wreck
-An overturned, rusted Nuka-Cola truck
-A ruined house
-A wooden shack
-A small, forgotten ghost town
-A burnt-down homestead
-A burnt-down factory
-A burnt-down farm
-An abandoned homestead
-An abandoned scrapyard
-An abandoned dumping site
-An abandoned barn
-An abandoned warehouse
-An abandoned gas station
-An abandoned garage
-An abandoned fallout shelter
-An abandoned campsite
-A copse of gnarled, dead trees
-An unusual rock formation
-A burnt-out car wreck
-An overturned, rusted Nuka-Cola truck
-A ruined house
-A wooden shack
-A small, forgotten ghost town
-A burnt-down homestead
-A burnt-down factory
-A burnt-down farm
-An abandoned homestead
-An abandoned scrapyard
-An abandoned dumping site
-An abandoned barn
-An abandoned warehouse
-An abandoned gas station
-An abandoned garage
-An abandoned fallout shelter
-An abandoned campsite
Remains: d20
-Empty/abandoned
-Previously looted/trashed
-Extremely weatherworn/dilapidated/overgrown
-Signs of recent struggle
-Signs of recent occupation
-Strange footprints
-Dusty bones
-Blood splatters
-Infested with vermin
-Infested with giant insects
-Valuables left behind
-An animal corpse
-A human corpse
-A couple of human corpses
-A couple of mangled corpses, a creature nearby
-A Super Mutant corpse
-A couple of Ghoul corpses
-An unidentifiable, grotesque corpse
-A hanged man
-A couple of hanged Ghouls
-Previously looted/trashed
-Extremely weatherworn/dilapidated/overgrown
-Signs of recent struggle
-Signs of recent occupation
-Strange footprints
-Dusty bones
-Blood splatters
-Infested with vermin
-Infested with giant insects
-Valuables left behind
-An animal corpse
-A human corpse
-A couple of human corpses
-A couple of mangled corpses, a creature nearby
-A Super Mutant corpse
-A couple of Ghoul corpses
-An unidentifiable, grotesque corpse
-A hanged man
-A couple of hanged Ghouls
Neutral: d20
-A grazing Brahmin herd
-A lone animal
-A lone trader
-A trader with animal and/or robot companion
-A small caravan
-An Eyebot
-A travelling bounty hunter
-A drug runner
-A lone traveller
-A couple of travellers
-A couple of travelling Ghouls
-A wandering party of scavengers
-A scavenger, hauling some loot
-A group of travelling mercenaries
-A group of raiders returning from an attack, defeated and wounded
-A group of raiders returning from an attack, victoriously with plunder
-A group of slavers, looking for escaped slaves
-A group of slavers, with some captured slaves
-A group of men, fighting over loot
-A group of men, fighting over water
Distress: d12
-A wounded man in a minefield
-A wounded man in a minefield
-Two men, trying to navigate a minefield
-An escaped slave
-A couple of escaped slaves
-A group of escaped slaves, chased by slavers
-A group of travellers, attacked by creatures
-A robot, broken or damaged
-A creature, caught in a trap
-A man, dying of thirst
-A wounded man
-A wounded Ghoul
-A Ghoul, captured and harassed by bigots
Friendly: d20
-A lone Ranger
-A motorized Ranger patrol unit
-A Ranger patrol unit, in pursuit of some raiders
-A lone, friendly Super Mutant
-A knowledgeable hermit, in pursuit of enlightenment
-A travelling performer
-A travelling troupe of performers
-A travelling wasteland doctor
-A lone mercenary, looking for work
-A couple of mercenaries, looking for work
-A lone robot, its owner killed
-A lone dog, its owner killed
-A hunting party, trading fresh game
-A group of cannibals, trading strange meat
-A young Tribal, on an initiation into adulthood quest
-A lone Follower of the Apocalypse missionary
-A group of Followers of the Apocalypse
-A group of Hubologist proselytizers, giving free zeta scans
-A lone Regulator vigilante
-A group of Regulators, stringing up some raiders
-A motorized Ranger patrol unit
-A Ranger patrol unit, in pursuit of some raiders
-A lone, friendly Super Mutant
-A knowledgeable hermit, in pursuit of enlightenment
-A travelling performer
-A travelling troupe of performers
-A travelling wasteland doctor
-A lone mercenary, looking for work
-A couple of mercenaries, looking for work
-A lone robot, its owner killed
-A lone dog, its owner killed
-A hunting party, trading fresh game
-A group of cannibals, trading strange meat
-A young Tribal, on an initiation into adulthood quest
-A lone Follower of the Apocalypse missionary
-A group of Followers of the Apocalypse
-A group of Hubologist proselytizers, giving free zeta scans
-A lone Regulator vigilante
-A group of Regulators, stringing up some raiders
Special: d12
-A talking cyberdog
-A mysterious figure in purple robes
-A talking Deathclaw, disguised in plain brown robes
-A mysterious figure in purple robes
-A talking Deathclaw, disguised in plain brown robes
-A garbled radio transmission
-A mysterious crash site
-A crater with an unexploded nuclear bomb
-A small, verdant grove with fresh water
-A crater with an unexploded nuclear bomb
-A small, verdant grove with fresh water
-A crashed vertibird
-A Brotherhood knight, ambushed and outnumbered by raiders
-A couple of Brotherhood paladins and scribes, investigating a crash site
-An Enclave scouting party, questioning some wastelanders
-An Enclave patrol, boarding a vertibird and taking off
Handy!
ReplyDeleteThanks! I added and altered a few of the results. Planning a fallout game yourself?
ReplyDelete